As an 'unlicensed' software engineer, I just made this dangerous code change. I modified my convex-decomposition code to treat triangle meshes as 'hollow objects', so even something like a sphere can be turned into a beachball like simulation. https://t.co/qRS3SnL54Q
🚀Wrote a new JavaScript Visualized article on asynchronous JS! Hope it's useful if you're wondering how Promises and async/await work🙂 Includes: ✨ES6 Promises ✨Microtask queue vs. (macro)task queue ✨Async/await https://t.co/gqmHK0ih7t
“Write once, run everywhere *never* works” Tweeted from app written in JavaScript .. That runs in any JS VM .. That are written in C .. Which compiles to any CPU architecture .. Running in a web browser .. That runs in every operating system imaginable
here’s to the ____. the ____. the ___ and ____, the ___ and ____. to the ____, the ____, the ____ and ____. the ____, the ____, the ____ and the _____. - every advert in Britain for the past ten years
1/ Tutorials/explainers can be very informational and _satisfying_ to watch. This is a small collection of soothing tutorials that I’ve come across 🕹📹😍
i keep refactoring instead of actually coding so i wrote 'Perfect Is The Enemy Of Good' on my whiteboard but had to rewrite it because the G looked weird
@JThomsonCook 'We're also introducing a special new 8 hour overnight solo brainstorming session, where employees lay down each night, close their eyes and unplug from work to recharge their mind and bodies'
I’m nowhere near the artist of some of my #SpiderVerse crewmates but figured I’d also make a doodle to help local comic shops stay in business. #Creators4Comics • @ reply w your bids to this tweet! • auction ends 4/20, 12pm EST • Winner donates directly to @BincFoundation https://t.co/kpjeu5q6Pg
If you're holding back on writing that blog post because it's 'too basic' or 'too simple', stop holding back. I've been googling 'basic' python questions for hours and it's your blog posts that have been saving me. Your knowledge is valuable. Write.
Work is extremely boring and slow tonight So let's have some fun What's one game each you MOST want to see revealed during the Xbox Series X and PlayStation 5 upcoming showcases Mine Xbox - Fable Reboot PlayStation - Horizon Zero Dawn 2
I have a very valuable GitHub repository that contains all of my very best questions that I as a consultant ask clients at the beginning of a project. I want to publish them as an ebook (quite an expensive one). This is the v0.0.1-alpha intro. Would you buy it? https://t.co/WeUFS9qKHq
Horizon Zero Dawn will be a trilogy, says a new report. Horizon 2 was originally a PS4 game but Sony moved it over to #juicy PS5. Sequel is described as “gigantic” and may feature co-op 2-player. Now that’s too sweet! 🤜🤛 https://t.co/YQdJ62q0Hi
Lessons learned in first @Natoora order • 0.5 kg kale is a shitload of kale • 2 units lemons ≠ 2 lemons • my fridge is really quite small https://t.co/IYaozMCjvA
@jordwalke @tfmoliveira It goes away as soon as you use (open or drag) that file. Which is a whole separate annoyance because often I want to access file again and now it's only available via Downloads menu.
Horizon Zero Dawn 2 info via VGC - Planned to be a trilogy of games - Horizon Zero Dawn 2 features some form of co-op gameplay - Scope is 'gigantic' much bigger than the original - Started development shortly after the original release More at the link https://t.co/WvmnkGZAyl
@dan_abramov @DavidKPiano And you could theoretically achieve this by storing in a global state all components and props that should rerender them, and watch for their changes. If a prop changes, you can just grab the list of components and trigger their rerenders. Hence O(1). If I understood it right